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    • Startup Manager
      • Setup
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      • Getting Started
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        • Example 1: Writing the Soft Particles Setting
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    • Game Action System
      • Getting Started
      • Components
        • Game Action Trigger
        • Game Action
        • Game Action Task
      • How To's
        • Creating custom tasks
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  • Import the package
  • Open and explore the Sample

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  1. Tools
  2. Game Action System

Getting Started

The Game Action System is a Unity plugin that allows game developers to easily set up gameplay logic directly within the editor. It has been designed to work out of the box! In the following guide we will explore how the package works.

Import the package

If not already done, open the Package Manager, select My Assets and download and import the Game Action System package.

Open and explore the Sample

Next open the Sample scene provided with the package (Plugins->Ilumisoft->Game Action System->Demo->Demo) to get an overview of the provided features and options. It contains a simple sample scene showing different scenarios created using the system.

When you enter playmode, you can control a sample character and interacting with the environment by entering plates. The info boxes in the scene will provide you with additional information.

On the following pages you will find a description of the core components of the system.

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Last updated 2 years ago

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