Game Action Trigger
Last updated
Last updated
The Game Action Trigger is a component that allows you to trigger multiple Game Actions based on specific events. In the inspector, you can set whether the trigger should only fire once or if there should be a cooldown period before it can be triggered again. This allows you to create complex gameplay interactions that respond to player actions in real-time.
To add a Game Action Trigger to your scene, click Game Object->Game Action System->Game Action Trigger. You can drag and drop a Game Action to the Game Actions list to assign it to the trigger.