# Modify the settings

Go to **Edit->Project Settings->Graphics Control**. Here you can define the prefab that will be used to create the **Graphic Settings Manager**, control whether it should be created automatically when the game is started and also set the prefab used for the **Graphic Settings Panel**.

<figure><img src="https://4164712937-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FX6JSHOI78tBOLVEBQzQq%2Fuploads%2FNZ80c93DtzrD2OGOohgM%2Fimage.png?alt=media&#x26;token=6fe0aed6-5054-46a0-b25c-e924c3bce4b1" alt=""><figcaption><p>Graphics Control Project Settings</p></figcaption></figure>

Double click the **Graphic Settings Manager** prefab to open it. Notice that each setting available has its own component, providing you with some default settings.  If you want to remove a setting from the game you can simply remove the associated component here. Additionally if you want to add a setting to the game, click AddComponent->Graphics Control->Settings and select the one you need.\
The order of the components is the order that will be used by the Graphic Settings Panel.

<figure><img src="https://4164712937-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FX6JSHOI78tBOLVEBQzQq%2Fuploads%2Fu27MiiTbPdDETImZYkDu%2Fimage.png?alt=media&#x26;token=6c70de35-918e-405a-bb6b-eef6fa4517e6" alt=""><figcaption><p>The Graphic Settings Manager</p></figcaption></figure>
